![]() ![]() Characters fulfil somewhat familiar RPG roles, but with a 40k twist. You’ll be causing and suffering these bloody deaths, as with Owlcat’s Pathfinder games, as a party of six. Also, it allows us to show more, well, more bloody deaths, and lets us do more with enemy behaviour, to make abilities you need to react to.” “In the chaos of real time you often don’t notice what they’re doing, and it’s harder to showcase their differences.” Gusev explains this also allows them to showcase enemy factions with more depth. “A goal with TBT is to showcase characters more,” says Gusev. Rogue Trader will be focusing entirely on the turn-based side of things. "You might have seen some of these problems in the trailer.” There’s also a forge world, a machine planet used for constructing imperial war machines, run by the cyborg-like Mechanicus, who you’ll encounter and aid in helpful CRPG protagonist fashion, and Gusev adds that "they’ll be quite a lot of problems during your campaign, because, well, a lot of things happened that might have made Koronus expanse more dangerous than it was before.”īut what of combat? Perhaps fittingly for a setting filled with galaxy-spanning conflicts, Owlcat have decided to embroil themselves in the most fraught brouhaha of our age: RTWP vs TBT. “You’ll be visiting and solving some problems," he says. Gusev gives the example of Janus, a lush, jungle-covered ‘Agri-World’ that was founded by one of your ancestors. The Koronus Expanse itself is just a small square of the overall galaxy, but since the galaxy itself is massive, great swathes of star systems and planets are still explorable. Rogue Trader, says Gusev, isn’t Rogue Trader without a star map. To this end, you’ll be exploring the part of the universe known as the Koronus Expanse on your own ship, navigating between planets. It allows us to show a more peaceful - well, I shouldn’t say peaceful, but the civilian life - it’s something truly unique.” What happened there before the state of only war, before the grimdark future? What civilisations inhabited this space and died there? And you can find their remnants. “It allows us to give a spotlight to a part of the 40k universe that isn’t covered as often as others. The team started on these tabletop campaigns during development on Kingmaker, says Gusev, and noticed a lot of similarities to Pathfinder’s ‘Stolen Lands’ setting. "It allows us to show a more peaceful - well, I shouldn’t say peaceful, but the civilian life - it’s something truly unique.” "By the time we pitched this idea to Games Workshop, we were already playing 3 campaigns, two of them in Rogue Trader, and one a Dark Heresy/Rogue Trader Hybrid.” “We’re huge fans of Rogue Trader in its Fantasy Flight variation," says Gusev. While Paizo’s Pathfinder tabletop roleplaying game served as the major inspiration for the studio’s previous games, this time around it’s Fantasy Flight’s tabletop adaption of the Rogue Trader setting providing the backbone. Rogue Trader is a “classic RPG” in the vein of Owlcat’s previous Pathfinder offerings, says Gusev, which means companions and character development - both in a literary sense, and through RPG systems. ![]()
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